10/31/2023 0 Comments Naval action review ignJedi: Fallen Order has incorporated just about every trick in the third-person action game playbook: climbing suitably bumpy walls, shimmying along beams, sliding down slopes, swinging from ropes, wall-running, and more, and the thrill ride is at its best when it’s chaining all of these together for a sequence that requires a bit of timing to pull off. The story doesn’t take long at all to throw Cal headlong into the first of many Uncharted-style action sequences where everything’s exploding around him but falling in the exact right position to allow him to jump off of it or use it to climb out of a hole. I also genuinely appreciated that it clearly marks where you can’t yet go because you don’t have the right abilities (so don’t waste your time until later in the story) and highlights new places you can go with your recently unlocked abilities. That’s especially useful when you’re trying to make it back to your ship after completing a story objective, since there is no fast-travel system and it’s easy to get turned around or go in circles. When you pull up the map screen, the hologram-style projection is minimalist and not all that helpful for precise navigation, but it does give you an idea of where you’ve been, how much is left to do in an area, and the direction you should head in. The screen is mercifully uncluttered of minimaps or quest markers, letting the great environments shine. And, like many Unreal Engine-powered games, when you’re entering a new area there tends to be a moment of chop as things load into place, though it always cleared up by the time the action started. Even a PC with a GTX 2080 struggles with that on ultra settings. The only thing I’d call out as offensively ugly are the wookiees, due to the fact that graphics technology has yet to really nail a human head’s worth of hair much less an entire walking carpet.Īll of that detail isn’t free, and while it aims for 60 frames per second in performance mode on Xbox One X and PlayStation 4 Pro, it doesn’t always stay on target. Say what you will about EA’s Star Wars games to date, but both Battlefront games look and sound amazing and authentic, and Jedi Fallen Order is up to that same standard. It’s enough reward to keep the urge to turn over every rock going.įrom the opening scene on a shipbreaking world where the remains of the prequel trilogy era are being literally torn apart for scrap as the Empire builds up its new fleet, the attention to detail and obvious love for the source material shows. On rare occasions, usually after a tough optional fight or moderately tricky puzzle, you’ll even find a chest with something that affects gameplay, such as an extra health canister or one third of a permanent increase to your health or Force capacity. It gives you plenty of reason to veer left when the vague indicator on the map screen suggests you should turn right – or to make a return trip to a previously visited world – just to see what you can find after you’ve gained a new ability. You’re thrown into not only the sterile metal corridors of Imperial facilities but also the dense jungles of the Wookiee homeworld of Kashyyyk, the angry red dust of Dathomir, and other lesser-known worlds with their own look and feel, including ancient alien tombs that you raid.Įxploration is key to these maps, and both chests full of cosmetic loot and special Force echos (the Jedi equivalent of audio logs) are scattered everywhere. The main quest sends our freckle-faced Force-user and crew on what amounts to a Star Wars version of an Indiana Jones adventure (which must make George Lucas proud) that spans across several planets. Not just through his hacking abilities, which serve as an extension of your own, but because he’ll hop off your back to draw your attention to things you can scan to unlock in the in-game encyclopedia, and the lights on the back of his head are used to indicate your health status without cluttering up the screen too much. He’s barely bigger than Luke’s binoculars, but he’s extremely useful. We get a fair amount of comic relief from the four-armed captain Gris of the good ship Mantis and the ever-present, ever-adorable chicken-legged droid, BD-1 (often pronounced “Buddy”). All of that darkness means there’s less of the upbeat swashbuckling charm of the original trilogy, though a little bit of it shines through.
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